Vanilla Rust, reworked into Company vs Company warfare with Tags & Territory objectives
It is a Team vs Team Territory Control mode where the winner is determined at the end of the week.
Vanilla Rust, reworked into
Company vs Company
Warfare with Tags & Territory objectives
Company vs Company
It is still a survival game mode like Vanilla, but you will have Company members on your side who fight the opposing Company with you. Communication with friendly Company members will be important to success.
You can play frontline or backline, Solo or team, PvPer or farmer/builder. High playtime or low, Every playstyle has a purpose and contributes to Company's Victory!
FIGHT FOR MAINLAND
Custom-built mirrored map for fair gameplay. Each side has its own Outpost at the far edge
of the island, which also serves as the default spawn point.
Moving forward from Outpost, you can choose a defensive or offensive style. If you prefer
defensive play, head into the jungle, farm resources, and trade with Company members to help
the campaign. If you want to play more offensively, push through the mountains and use the
high ground to move forward, take territory, and fight for control of Launch Site.
Every Tool Cupboard ("Building Privilege") area counts as Company territory and is outlined
on the map like borders. The main objective is to build and grow your Building Privilege area
as much as possible while destroying enemy bases.
Launch Island
First map that comes with mode, with custom Outposts for Both Companies and Fair Gameplay, with mirrored map. Launch site in the middle
Kills Give Company Victory Points
Opposite company kills give you and your company Victory Points.
at the end of campaign, company with most victory points wins.
Destroy TCs Or Capture Objectives
Destroying enemy TCs or Capturing Objectives gives Victory Points.
Dogtags also give Victory Points
You can either deposit opposite Company dogtags to gain Victory points or use them in Outpost to buy stuff.
What Is A Campaign?
Each campaign runs Monday to Sunday night and has two phases. Buildup Phase runs from Monday to Thursday:
structures have extra resistance, and building on the opposite side of the map is blocked.
War Phase runs from Thursday to Sunday night. Restrictions come off, raiding plays like vanilla, and the
Company with the most Victory Points wins before the next campaign starts fresh.
Frequently Asked Questions
-
Do you sell Kits?
Nope. We do not sell kits that disrupt core gameplay. Support helps the project, not pay-to-win power.
-
Do skin colors change based on company I choose?
Nope. You are free to skin your items as you wish.
-
How can I tell if a player is in my company or not?
Aim at them: company members show their name above your crosshair. At range, use binoculars to check groups before you commit.
-
Can I Teamkill a Company member?
Yup, but it is not tolerated and you lose Kill score and Victory Points.
-
How much Vanilla is this game mode?
Mostly vanilla. The big changes are two companies, company outpost spawning, dogtags, territory, and campaign Victory Points.
-
Can I join mid campaign and still have impact?
Yes. Join anytime, talk to company members, and help where needed. Frontline and backline effort both matter.
-
Do backliners actually have impact in game?
Yes. Backliners help win campaigns by farming, building, trading, defending territory, moving resources, turning in dogtags, and keeping the company supplied so frontliners can keep pressure on objectives.

